A 2D platformer where players solve puzzles by learning basic physics concepts.
A puzzle game that encourages players to think about how different materials can be changed when you heat or cool them.
A life science game focused on parents and their offspring, players match baby animals to their parents and observe their behaviors.
A puzzle game where players learn about how lights cast shadows by experimenting with their flashlights and matching shadows to the objects that cast them.
Through a series of scaffolded levels, players are challenged to discover what properties of materials make good bridges.
In this game, players learn about motion, balance, and stability by helping Sara Snap fix broken treehouses.
Players observe how different things make sounds, and use the information they collect to make music for various residents of Citytown.
Players experiment with force and weight to learn about collisions and win the tournament.
This is a stand-alone app made for families to play together. Each player investigates an animal, then the players talk to decide what animal fits all the traits they are looking for.
IndieCade Award Nominated Two Player Board Game
Charlie Mackin is an award nominated game designer currently working for TPT PBS making educational games for Hero Elementary, a new animated TV show premiering Summer 2020. She has a passion for finding new and interesting ways to integrate themes and content into game mechanics. If you would like to contact Charlie, you can email her at email@example.com, or find her on Twitter @charliemander13.